Not too long ago, Bethesda released a TGS trailer for The Evil Within, a survival horror game from the mind of Shinji Mikami.
This new trailer, which expands on the game by introducing the player to gameplay elements, shows that The Evil Within depends on a mixture of stealth, improvisation and resourcefulness. “Weapons and ammunition are a luxury,” the voice-over states, adding the extra challenge of preserving defenses and placing extra pressure into making sure every bullet counts.
As well as this, players are instructed to use the general area to their advantage. This opens up the world to countless new possibilities, and rewards players for their creativity as well as their efficient use of weaponry.
The game also displays a rather brutal upgrading system, which shows the protagonist, detective Sebastian Castellanos, strapped to a torture device. We don’t know how this might tie into the story, but at the very least it contributes to the atmosphere of the game, and is a novel (if not unsettling) approach to the upgrading system.
The game looks like the end of result of Hitman meeting Silent Hill. There is definitely a lot of reason to be excited for The Evil Within, and with a late October release, it won’t be long before we can get our hands dirty.