It’s no secret that Driveclub is having a few teething problems. After launching last week across the world, the servers used for online features have been experiencing severe difficulties. Heck, while writing Twinfinite’s review of the game I myself have completed the game’s Tour Mode over the course of 4 days. Over those 4 days however I have only connected to Driveclub‘s server twice.
Exactly why this is happening isn’t clear but Evolution Studios have been hard at work trying to get the current server issues in Driveclub fixed. The fact this happened to such a degree that the anticipated Driveclub: PlayStation Plus Edition was delayed has many questioning whether or not there was even a test on their capability to work. As it turns out, they did.
Driveclub director Paul Rustchynsky let loose a tweet today which states that the studio “ran a bet test and none of these issues occurred,” continuing to say “We had confidence everything was ready. These issues were unexpected”. Players currently trying to get behind the wheel now face an MMO-esque queue system. While not having any impact on game-play itself, one player can connect to the online features until another disconnects.
Those who feel a little burnt by the situation can take heart in a glimmer of hope as, in response to a tweet mentioning compensation for early adopters of Driveclub, Rustchynsky suggest that “We’re considering all of our options right now”.
Evolution Studios have been constantly working on the problem. When players will finally get the chance to go online without any problems however is unknown right now.
The same can be said for the free Driveclub: PlayStation Plus Edition, a demo of sorts which many players were planning to use as a demo before putting the money down for the full version.
Has this colored your opinions of Driveclub, Evolution Studios or Sony? Or maybe you expected problems or even don’t mind. Let us know in the comments.