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Blizzard Cancels Titan After Seven Years in Development

Developers of World of Warcraft, Blizzard Entertainment, have canceled their next-gen massively multiplayer online game, Titan. Blizzard’s co-founder and president, Mike Morhaime announced the unexpected official cancellation today during an interview with Polygon.

Titan had technically never been announced, although in development for about seven years, the game just “didn’t come together,” said Morhaime. “We didn’t find the fun, we didn’t find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that’s the new game we really wanted to be making. The answer is no.” Morhaime told Polygon.


Titan is just another game to add to the list of cancelled games by Blizzard Entertainment, following Warcraft Adventures and StarCraft Ghost. As World of Warcraft still stands as the most financially successful game in its genre, the company isn’t looking to spend their time on another MMO at this time. Blizzard Entertainment’s senior vice president of story and franchise development, Chris Metzen said cancelling Titan was an “excruciating” decision, though it doesn’t rule out the companies’ development of massively multiplayer online games in the future.

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