Assassin’s Creed Unity‘s creative director explains the ways in which players can craft assassin’s of their own design. Players build up the assassin’s core skills in combat, navigation, and stealth to develop different specializations to suit a variety of play styles. There are four loosely defined areas of specialization – stealth, melee, health (a sort of tank role), or ranged. Alternatively, you can choose to dabble in all four if that suits your fancy.
While these different battle styles will affect the way you approach events in the game, the diversity of roles also shapes the dynamic of co-op groups. Following up on the recent Assassin’s Creed Unity co-op trailer, we learn that playing with friends, you can create a team that complements each person’s strengths and weaknesses. Alternatively, when matchmaking with a random group, the game will pair you with suitable teammates.
Co-op play also provides a few advantages, providing your group with a set of abilities for multiplayer only. A shard version of eagle vision- communal sense- let’s you share your eagle-eye point of you with team members. The disguise ability allows one to disguise teammates as ordinary towns folk. The trailer also features a “group heal” skill and assassin’s cache, which allows you to stock your team with a steady supply of bombs.
The new trailer also raises some new info on how Assassin’s Creed Unity will implement weapon and gear customization. Players are responsible for selecting the right tools for the role they have chosen. For example, the type of armor you choose amplifies certain skills, while hindering others. Heavy armor allows you to endure more attacks, but inhibits stealth.
The trailer does a great job of demonstrating how these details work together, while still leaving some things left to speculation.
Assassin’s Creed Unity will arrive November 14th on PlayStation 4, Xbox One, and PC.