Assassin's Creed Is Constantly Overhyped, but There's a Very Good Reason for It

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Jaded gamers. You know the stereotype: gamers that complain about everything, usually not in a very constructive way.  Every. Single. Thing. The story is weak.  The gameplay sucks. The game is too short. The game is too long. Why are they charging $60 for this shit? Another Call of Duty?  Don’t annualize [insert popular franchise]! (…Dammit, they annualized it!) This is the stereotypical, negative gamer that can be found in nearly every comment section online, and is likely over represented by a small, yet vocal minority of gamers.

Regarding the Assassin’s Creed series in particular, last year I found myself asking if I was becoming one such jaded gamer.  Was I becoming this gaming caricature, down on great things for the most circumstantial, minute reasons?  And if I was, was that inherently bad, or just a sign of my tastes changing?  Did I have valid complaints, or was I becoming an entitled megafan?  With Assassins Creed Unity and Rogue quickly approaching, I thought it was as good a time as any to look back at my history with the series leading to that self-examination, and how my expectations have evolved from then to now.

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