Jaded gamers. You know the stereotype: gamers that complain about everything, usually not in a very constructive way. Every. Single. Thing. The story is weak. The gameplay sucks. The game is too short. The game is too long. Why are they charging $60 for this shit? Another Call of Duty? Don’t annualize [insert popular franchise]! (…Dammit, they annualized it!) This is the stereotypical, negative gamer that can be found in nearly every comment section online, and is likely over represented by a small, yet vocal minority of gamers.
Regarding the Assassin’s Creed series in particular, last year I found myself asking if I was becoming one such jaded gamer. Was I becoming this gaming caricature, down on great things for the most circumstantial, minute reasons? And if I was, was that inherently bad, or just a sign of my tastes changing? Did I have valid complaints, or was I becoming an entitled megafan? With Assassins Creed Unity and Rogue quickly approaching, I thought it was as good a time as any to look back at my history with the series leading to that self-examination, and how my expectations have evolved from then to now.