Through a blogpost on the Battlefield website, Visceral has outlined 10 major changes for Battlefield Hardline as a result of player feedback. Included on this list are: reducing frequency of explosives, rebalancing and renaming the Mechanic class, revisiting the in-game HUD, revisiting the customize screen, making the world deeper and more interactive, making rounds last longer, increasing transport vehicle health, improving audio situational awareness, medkits and ammo boxes should no longer block L.O.S. checks for revives, and improving interrogation.
Seems like a hefty list, but this all goes towards making the game better than it is in its current beta. Users should expect Battlefield Hardline to have a world full of elevators, doors, and lockers of ammunition and weapons after these changes have taken place and for battles to last longer then they do in their current state. It is clear that the guys and gals over at EA want to make Hardline its own thing when their focusing on renaming the mechanic class and reworking the customization and in-game HUD. Battlefield Hardline is due out on October 21st, 2014 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.