E3 – LEGO Batman 3 Hands-On Preview

Every LEGO Batman game by TT Games aims to be bigger and better than the previous one. LEGO Batman 3: Beyond Gotham is no exception. Alissa and I jumped into an early mission that tasked us with putting together a Bat-rocket to meet up with the rest of the Justice League in the Watchtower. Picking up the controller felt like putting on a glove; the controls were fairly consistent with those of previous games and the objectives of each stage were often set aside in order to get as many studs as possible.

The first feature that stood out to me was the ability to change between Bat-suits without looking for those pesky change platforms. Switching on the fly feels very intuitive and puzzles make you switch between them frequently to get you accustomed to their different abilities as quickly as possible. Both Batman and Robin get a few new suits such as Batman’s spacesuit and Robin’s attractor suit. My personal favorite so far has been Robin’s hacker-esque suit that spawns a small hoverboard riding Robin-bot.


The co-op camera system works as great as ever. When the two players are close by each other the camera slightly pans out to accommodate both of you. If you stray a bit further from your partner, the screen splits into two to allow you to work on opposite sides of bigger stages. The split even places you on the top or bottom of the splitscreen depending on where you are physically in the stage. This provides an easy to understand visual cue that alerts you to the general location of your partner. Importantly, this keeps you focused on the action instead of trying to figure out where your partner is.


Once Alissa and I put together the Bat-rocket and fueled it up, we blasted up into space and into my favorite part of my time with the game. Lex Luthor, the Joker, and other villains take over the Watchtower and lock out the Dynamic Duo. The game then switches into a Resogun clone, with Batman and Robin flying around the Watchtower and blowing up enemies while dodging explosives and laser blasts.


This switch-up makes me so excited for LEGO Batman 3, even more so if they have more instances of it throughout the game. The LEGO games are always fun, but after a certain point the gameplay can get a bit dull to some players. Switching up gameplay mechanics keeps these games fresh and, if well done, can keep the entire LEGO game catalog from becoming played out from similarities. I can’t wait to get my hands on the game later this year.

LEGO Batman 3: Beyond Gotham releases later this year for pretty much every console under the Watchtower. If you haven’t had a chance to check out one of its trailers, make sure you do so right here!

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