I really admire horror games that don’t completely rely on jump scares. Dylan Browne is developing a game that scratches that itch.
Browne is working on a game called Caffeine, a first-person exploratory sci-fi horror game. The game is still in early development, and Browne hopes to have it completed in 2015, with some help from Kickstarter.
The game takes place aboard a caffeine mining station in the year 2097. The protagonist has no memory of what has happened, and that station is seemingly empty of anyone else. Cue the exploration.
The player will solve puzzles, collect notes, and audio logs, in an attempt to solve the mystery of who you are and what is happening.
The design of the ship is really cool, and harkens back to the original Alien film.
Caffeine is being developed with Unreal Engine 4, and planned for a PC and PlayStation 4 release. You can download a demo of the game on the Kickstarter page.