Harmonix is the game development studio that brought you Rockband and Dance Central. Meaning they have to be pretty rich to fund their own games, right? Well, not exactly.
Harmonix was responsible for this little game that came out on the PS2 back in 2003, titled Amplitude. Amplitude is a rhythm game in which a player controls a ship that moves down a path of various shapes and lengths while attempting to hit notes that come flying your way on six different tracks. It featured four different game modes: single-player, remix, multiplayer, and an online mode.
So why am I bringing this up now? Well, Harmonix wants to bring Amplitude to the current generation of consoles and they need the fans’ help to do it. According to their official blog post, Amplitude is a passion project that simply isn’t large enough in terms of scale to be regarded as a priority by major publishers.
According to their Kickstarter page,
“We’re aiming to deliver an updated soundtrack, incredible visuals, and fine-tuned controls. These improvements will be layered on top of the core mechanics and hallmark difficulty that made both FreQuency and Amplitude such amazing experiences when they first debuted. We’re confident that we can make a game that will do its predecessors justice!”
In addition to that, Harmonix also states that the new Amplitude soundtrack “will focus on songs with an electronic-based feel, with tones spanning dark and moody to bright and bouncing.” Harmonix also realises that “fans of the original will be expecting that same level of challenge in this new version” and that the studio is thinking a ‘Dark Souls’ kind of hard, but in music form. Oh. Well, that certainly sounds hard to me.
Lastly, Harmonix reassures fans that many of the original Amplitude developers who made the PS2 game a classic were still around and were excited to bring it back for old fans and new players alike.
Amplitude has a Kickstarter goal of $775,000 and they’re currently at $224,666 with only nine more days to go. We haven’t seen a lot of rhythm games this past console generation, aside from the fairly recent DJ Max Technika Tune, and I personally think it’d be great to have a classic music rhythm game thrown into the ever-growing repertoire of modern games.
If Amplitude reaches its funding goal, it’ll be made available for the PS3 and the PS4. You can help to back them on their Kickstarter page right here.