I’m a sucker when it comes to anything psychology-related in gaming. So naturally the title of Carlos Coronado’s upcoming indie game, Mind: Path to the Thalamus, piqued my curiosity. The trailer, which you can view above, begins with a strange question: “How many times will I kill her?”
The thalamus helps regulate our cycles of sleep and wakefulness, as well as control how aware and alert we are. Sleep disorders have been linked to a malfunctioning thalamus, and severe enough damage can lead to permanent coma. It’s been speculated that the thalamus is the seat of consciousness itself (!!!). To think, that which makes us sentient, self-aware creatures!
I’ve no doubt Carlos Coronado was aware of these thalamic functions when he titled his game. You can tell from the dreamy, ethereal landscapes. It’s the sort of surreal imagery I see only while sleeping.
You assume the role of a comatose patient (I totally called it) in this first-person adventure/puzzle game. According to the Steam Greenlight description,
Wrapped in a mind-bending tale, the gameplay of Mind focuses on changing the very weather in order to solve puzzles: the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story—indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality.
And while the gameplay in Mind sounds interesting, what really sells it for me are its dreamlike visuals. If you’re as interested as I am, you can vote for Mind: Path to the Thalamus on Steam Greenlight. It’s set to release on PC and Mac before the end of the year.