With Rocksteady moving on to new projects, it’s up to developers like Armature Studios to take up the cowl. Batman: Arkham Origins Blackgate is the portable outing for the caped crusader and I guarantee… that I will run out of synonyms for Batman by the end of the article.
The demo begins with the Batman chasing Catwoman, presented in a beautifully cool cel-shaded cutscene. Then the chase begins and you gain control of Batman as he traverses the 2.5D plane running, jumping, grappling, and fighting.
The combat is instantly recognizable to those that played any of the Arkham games and translates surprisingly well to the portable system. The system isn’t as fluid but the game does its best. There was a hiccup once or twice, but for the most part the game’s combat is almost identical to its console counter-part.
The game I’m told will follow a Metroidvania style of gameplay which means Batman will be exploring the world, backtrack, and use gadgets. I’m really surprised how big the game seemed despite being trapped in a limited plane. This is done thanks to dynamic perspectives and level design which includes ziplining, gliding, and rooftop flying. It’s a big game in a tiny package and that’s the most I can ask for a portable Arkham game.
Batman: Arkham Origins Blackgate will be hitting stores for the 3DS and the Playstation Vita on October 25th.