I prefer not to play industry analyst so let’s just rack this post up with good ol’ schadenfreude. It seems that Eidos Montreal founder and general manager Stephane D’Astous has resigned from the company last Friday.
In a statement he released detailing his departure, he cites problems with Eidos’ parent company Square-Enix.
Since last year’s financial short-coming performance of Square Enix Europe, we (HQ London and GM Eidos Montreal) have had growing and divergent opinions on what needed to be done to correct the situation. The lack of leadership, lack of courage and the lack of communication were so evident, that I wasn’t able to conduct my job correctly. I realized that our differences were irreconcilable, and that the best decision was unfortunately to part ways.
It’s no secret that once prolific Japanese developer has faced growing issues with their latest entry in their Final Fantasy series meeting tepid critical response, and Final Fantasy XIV needing a complete overhaul after failing to deliver a quality experience.
Additionally, Eidos’ latest game offerings, the rebooted Tomb Raider, Sleeping Dogs, and Hitman Absolution both failed to meet Square-Enix’s expectations despite being relatively successful.
D’Astous is quick to defend Eidos and that his issues stem from Square-Enix’s management rather than the studio he founded in 2007. With reports of Square-Enix’s massive restructuring and layoffs, I’m inclined to believe him.