There’s nothing quite like an appointment with the president.
We had the chance to visit Deep Silver’s booth at E3, get some hands-on time with the upcoming Saints Row IV, and even have a quick interview with one of the developers. All in all, it was a really nice time. Enough about that however; you all want to know about the game.
The demo we got to try out was basically the opening mission of Saints Row IV. It picks up with you as the President of the United States (because why not, really) who is faced with an alien invasion on ‘the White Crib’. Many of your pals from the previous game are around, with one notable new addition being Vice President Keith David (played by Keith David, naturally). Right from the opening frame, this game is every bit as ridiculous and funny as its predecessors so fans can rest assured that Volition has not lost their edge.
The story goes that you are captured by the alien invaders and find yourself in some kind of Matrix-like simulation. Why? Who the hell knows. Anyway, the cool thing about this section is that you have superpowers not unlike Activision’s Prototype. You can run, jump, and glide around the city — and of course vehicles are available too. All weapons are completely customizable and incredibly fun to use. Everybody knows about the Dubstep Gun, which is hilarious, but it doesn’t hold a candle to the Singularity Gun which creates a black hole that consumes everything in its path (including you if you’re not careful). Causing wanton destruction in this game was fun to a degree that I hadn’t felt since Grand Theft Auto: Vice City.
The only thing about this demo that didn’t really impress me was that Saints Row IV doesn’t really look that much better than the previous game. It still looks great, but honestly the game comes across like more of an expansion than a full release. Content-wise, this game promises a metric ton of ‘did I just see/do/say that?’ moments to enjoy.
Saints Row IV is set for release on August 20, 2013 on PS3, XBox 360, and PC. Also, check out our interview with Volition developer Scott Phillips.